Friday, 30 November 2012

Head is complete...at last!

Completed the main sculpt for the head. Just got to do a few tweaks, then on to UV mapping. I'll then be taking it in to Mudbox to add in pores etc.



Friday, 16 November 2012

I'm getting there. WORK MODE COMMENCE!

Recently I've been lagging a bit behind in my modeling. My constant fear of it not being perfect is seriously hindering my work and putting me behind schedule. Having said that, recently I've realised exactly what I need to do. I'm gonna crack on and get this head finished by Saturday afternoon, then it's on the UV mapping and texturing on Sunday. Let's do this.

Side view of the head.


 3/4 type view.


I keep getting really picky about the birdge of the nose that runs in to the eye area. ARGH!