Monday, 25 February 2013

Trees, Trees and more Trees

I'm currently modeling various trees for the swamp scene for the film Krokodi. Here are some snapshots of the tree in Maya. I'm making some good use out of the sculpt geometry tool!







I'm getting more and more into getting some 'wrinkles' at the base of the trees and I want to experiment with different kinds of roots. Another 6 or 7 of these trees to go and we should be good for starting to lay out the scene properly. I'll play about with modeling some other 'junk' to go in the swamp, as well as some land geometry. Then it's on to dirty swampy water tests, along with some fog/swamp mist :D

Thursday, 14 February 2013

It's been a while!

It's been a little while since I've updated my blog. A lot has changed in recent months! I was feeling a bit low working by myself on my project, so rather than producing a film, I'm opting for a showreel as my final output for my course. I'm currently working on a film called Krokodi, in which I will be handling the modeling of a swamp, which will include various trees, broken fences, some water and some fog amongst other things.

I've also been keeping myself busy by starting to model a car, based on a Fiat 500. Now it may not come out as an exact replica of a Fiat 500, but that wee car is my main inspiration and I think it will be slightly more stylised and curvy!

I am however, continuing to model my human head, with tweaks being performed weekly and the 'proper' eyes still to be modeled. Eventually I will get round to texturing and setting up some renders for it.

It's all about keeping myself busy and keeping my motivation and work flowing. Until next time!

This is the car in it's early stages!