I've finished the head using Photoshop 3D layers and Maya. I'm generally quite happy with it, but I now know that I can go on to produce even better models/textures/uv maps and lighting. This is the foundation for progress.
Sunday, 5 May 2013
Friday, 3 May 2013
Thursday, 2 May 2013
Texture Test!
Texturing the human head just now! Importing the object file in to Photoshop and using the 3D layers to paint/wrap the textures round the object. Fun and cross software utilization!
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