Sunday, 5 May 2013

Head Finito!

I've finished the head using Photoshop 3D layers and Maya. I'm generally quite happy with it, but I now know that I can go on to produce even better models/textures/uv maps and lighting. This is the foundation for progress.



Friday, 3 May 2013

Head Texture

Progress on the head texture. Slightly stylised look, but still going for a realistic sort of feel.


Thursday, 2 May 2013

Texture Test!

Texturing the human head just now! Importing the object file in to Photoshop and using the 3D layers to paint/wrap the textures round the object. Fun and cross software utilization!